Your ship’s sensor get destroyed? Good luck finding your way around the map, because you won’t be able to see relevant points of interest (asteroids, enemy ships), and you’ll have to spray and pray to survive. Get your secondary weapons shot out? You can’t use missiles until you repair that part of your ship. Your individual ship components can be broken as well. There’s visible cracks on your ship’s windshield the more damage you take. They tend to use explosive missiles, which cut into your ship shields pretty quickly. They’re similar to your own ship and know how to navigate the battlefield swiftly. The next step up from that is the “Scout” level of fighter. They’re easy to kill, but can cause significant amounts of damage if left unattended to. You can also lure enemy ships into the minefield as well, satisfyingly taking them out that way.Įnemy ships came in several different varieties, providing different kinds of tactical space combat. You can still reach them, but only after blasting at each individual space-mine first. Sometimes, these containers are in the middle of a minefield. You can sit back and watch the two sides fight each other, scooping up all the dropped loot for yourself afterwards. Basically it comes down to the Outlaws shooting first, causing a fight between different groups. They are naturally hostile to Outlaw faction ships, but neutral towards Alien faction ships under the same sort of agreement that you have. The Terran units are friendly to you, unless you fire upon them. But, most of your loot comes from killing enemy turrets and ships. To gain plasma, you have to steer your ship into the plasma field, and wait for it to collect itself. You can gain fuel, gas, and ores, by mining specific asteroids in a zone. At the end of a sector is a jump gate, that launches your ship to the next sector. You can travel space as fast as you like, but eventually you’ll run out of fuel if you’re not careful. The game only gives you so much fuel though, and that resource can only be picked up across jump point zones. You’re free to leave individual jump points after a few seconds, exploring the map is entirely up to you. Each sector has their own set of different jump points, taking you from the left side of the map over to the right as you progress. The main part of the Everspace game’s Alpha takes you across a series of Space maps, called sectors. The game is highly aware of this, making a note on the start-up screen making sure that fact is known to the player. The Alpha Version I played showed that the game was well on it’s way in terms of gameplay, but they haven’t gotten around to many story specific aspects of it just yet. It advertises as a single-player 3D space shooter with rogue-like elements and non-linear storytelling. Asking for €225,000, the team managed to raise a total of €420,252 by the end of their campaign. The EVERSPACE project launched back in August 2015 on Kickstarter.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |